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warp tool

PostPosted: Wed Jun 29, 2011 11:17 am
by deluca
hallo!
how can use the warp tool with 2 projectors in a single content?
thanks

Re: warp tool

PostPosted: Wed Jun 29, 2011 11:35 am
by ricky
Hi there,
you can run two warper at the same time, one for the primary display and one for the secondary, so at the and you will get two different meshes (.x) to put on cameras in PB project.
If you open FILE drop down menu in PB warp you will see 'Primary Out' and 'Secondary Out' to move the warp project to secondary display (ONLY IF YOUR GRAPHIC CARD IS IN DUAL VIEW MODE) than 'Stretch Left' and 'Stretch Right' (ONLY IF YOUR GRAPHIC CARD IS IN SPAN HORIZONTAL MODE).
At the end you need two meshes one for camera 1 and one for camera 2, and if you have to make a blended screen with your 2 projectors you must arrange cameras X Offset and it's done.

I hope this helps..

Regards

Re: warp tool

PostPosted: Wed Jun 29, 2011 11:47 am
by deluca
thanks

Re: warp tool

PostPosted: Mon Aug 15, 2011 8:31 am
by sami_starlike
Hi

Another twist on this: How do you work with multiple players and a manager, is there any way of doing the warp from the manager on all outputs or do you really have to go to the individual players to achieve this?

Re: warp tool

PostPosted: Mon Aug 15, 2011 9:02 am
by Markus Zeppenfeld
Hi sami,

as you have to warp on the final output, you have to start the warp tool on each player.
Of course you can connect via VNC to your players, so that you don't have to work on each single machine (backstage without seeing anything) or have to plug in several keyboards and mice.

After warping and exporting your mesh, collect all files to the manager and assign them to the different cameras. You can assign the files directly from the player HDD, but collecting them to the manager helps to have a backup and is easier to drop the files into the project as you don't have to open every file structure of each player.

Markus