realtime 'dome master' warping
Posted: Thu Sep 05, 2013 11:03 am
Hi,
For a project I'll be using a video camera which delivers a 360 degree dome style image. In PB my cameras/outputs are pointed at a part of this image and making slow movements to simulate the pan/tilt movement of several video cameras.
As content can be warped to a normal image using dome master, I''m wondering if there's some kind of warp I can use to do this in real time.
For a project I'll be using a video camera which delivers a 360 degree dome style image. In PB my cameras/outputs are pointed at a part of this image and making slow movements to simulate the pan/tilt movement of several video cameras.
As content can be warped to a normal image using dome master, I''m wondering if there's some kind of warp I can use to do this in real time.