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realtime 'dome master' warping

PostPosted: Thu Sep 05, 2013 11:03 am
by pieterhu
Hi,

For a project I'll be using a video camera which delivers a 360 degree dome style image. In PB my cameras/outputs are pointed at a part of this image and making slow movements to simulate the pan/tilt movement of several video cameras.
As content can be warped to a normal image using dome master, I''m wondering if there's some kind of warp I can use to do this in real time.

Re: realtime 'dome master' warping

PostPosted: Sun Sep 08, 2013 5:00 pm
by Daniel Kaminski
Hi,

not a 100% sure if that is what you are looking for, but take a look at the Geometry Stock Assets in the Camera Lens Folder.

Daniel