Material mapping in Gmax

Warper & Mapping related questions

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Re: Material mapping in Gmax

Postby Julia Foest » Thu Dec 03, 2009 5:57 pm

Hi Rick,

hmm, do your planes have the same amount of segments? Did you adjust the planes using the front view inside gmax instead of the camera view? Do both planes still are in Y=0?

In general - your overlapping area is too big! You can´t do the softedge blending with more then 25% overlapping.

Let me think about your problem a bit longer, maybe I will get another idea...

Best regards,
Julia
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Re: Material mapping in Gmax

Postby Julia Foest » Fri Dec 04, 2009 9:56 am

Hi Rick,

could it be that your projector switches to another resolution when going into fullscreen in Pandoras Box? My colleague just told me that he once had this problem. A way to test this: add a testpattern as material to your warping in gmax and project this on your screen. Mark some of the testpattern lines on screen. Now switch to Pandoras Box, add your object to the camera (without adjustment of X Offset), put the same testpattern on the layer, switch to fullscreen and compare both testpatterns on the screen.

Any differences between both testpatterns?

Julia
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Re: Material mapping in Gmax

Postby rik uyttersprot » Sat Dec 05, 2009 12:07 pm

Hello Julia,

I will test this as soon as possible I think this will be at the end of next week. I let you know.

greetz Rik
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