custom shader in PB v6.5.x

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custom shader in PB v6.5.x

Postby schoissi » Wed Nov 18, 2020 5:11 am

hi,
i tried to load a custom shader in pb v6.5.0,
the controls show up, but nothing happens...

is this still supported?
if yes,
can someone provide a new sample .ccfx file please?

best,
Roman
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Re: custom shader in PB v6.5.x

Postby Daniel Kaminski » Wed Nov 18, 2020 12:03 pm

Hi Roman,

yes it is support.
The Engine now runs in DirectX11 HLSL and not DirectX9 anymore. This means a few things had to change.
Please send an email to Support.pandorasbox(at)christiedigital.com.
Please also attach your Shader and we will have a look and explain you what has changed.

At this point we do not have sample Shaders for DirectX11 available yet.

Daniel
--
Daniel Kaminski
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Re: custom shader in PB v6.5.x

Postby Benni_M » Fri Nov 27, 2020 1:15 pm

Hello Roman,

i had the same problem and wrote an email to the support.
you will get the dx9 and dx11 sample shader from them.

Best,
Benni
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