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Warp bug ?

PostPosted: Tue Feb 13, 2018 6:52 pm
by alverman
Good evening,
What can this defect be caused by?
When I edit an already edited point, the point moves randomly.
I do the movement with the arrow keys.

Greetings, Alberto

Re: Warp bug ?

PostPosted: Wed Feb 14, 2018 11:39 am
by ricky
Hi alberto,
I don't think it's a bug because I don't have the same bahavior with my machines and my old laptop.
Probably something related to .NET Framework? You can try reinsalling last release redistributable .NET framework.

Re: Warp bug ?

PostPosted: Wed Feb 14, 2018 4:35 pm
by Thomas Mrozek
Hi Alberto,
it seems the mesh file is broken. There is actually no way to repair, but to create a new one.

This issue possibly can occur by changing the FFD or Vertices count and use the undo function. We are working on a fix.

Cheers
Thomas

Re: Warp bug ?

PostPosted: Mon Feb 26, 2018 6:21 pm
by alverman
At some point in the warp the mesh points are misaligned and lines appear that can move and create confusion.
Then if I do a control + z the warp is deformed and it is impossible to continue.
it is impossible to use it for me.
Some informations ?
Thanks, Alberto

Re: Warp bug ?

PostPosted: Tue Feb 27, 2018 7:22 pm
by alverman
It seems that in that position, and it always seems to me that under the X of coolux, it is not welded to the points of the mesh.
maybe I'm wrong ?
Then when I save the project the deformation is no longer applied to the player.
I have to close the project and reopen it !!
Thanks, Alberto

Re: Warp bug ?

PostPosted: Tue Feb 27, 2018 7:34 pm
by alverman
In fact in that position I see some strange black lines as photos

Re: Warp bug ?

PostPosted: Tue Feb 27, 2018 9:03 pm
by alverman
I'm trying to make deformations on the pc without having a model, just to try :D
In the warper, when I try to export all, I get this error and there is no way to save the .x file
Saving the project is successful.

Re: Warp bug ?

PostPosted: Wed Feb 28, 2018 3:05 am
by Dennis Kuypers
Hello,

make sure you are running the warper in admin mode. I think it saves an intermediate file in a secure location (that unfortunately requires admin rights). That isn't a problem usually, because all our applications assume admin mode (and a warper launched through either PB or PB Menu will have admin rights)

Regards
Dennis

Re: Warp bug ?

PostPosted: Wed Feb 28, 2018 10:52 am
by alverman
Yes, I work in admin mode.

Regards, Alberto

Re: Warp bug ?

PostPosted: Wed Feb 28, 2018 2:00 pm
by alverman
If it then applies a rotation to a mesh point