Compact Player / Player
Posted: Wed Feb 14, 2018 2:27 pm
Just for clarity,
If i have the need of a single 1920x1080 output that needs to hit 3 2d shapes on the same plane, would either of these players be sufficient?
I tend to use servers with three meshes in the warper to fit the content, as the shapes are never hung exactly correct each time. Are the players/compact players limited in this respect? Other wise I just need a single sequence 2 layer controlled from a manager solution. This seems more economically viable then servers.
If i have the need of a single 1920x1080 output that needs to hit 3 2d shapes on the same plane, would either of these players be sufficient?
I tend to use servers with three meshes in the warper to fit the content, as the shapes are never hung exactly correct each time. Are the players/compact players limited in this respect? Other wise I just need a single sequence 2 layer controlled from a manager solution. This seems more economically viable then servers.