Missing Collision Node

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Missing Collision Node

Postby lpmorin » Tue Aug 15, 2017 4:01 am

Hi,

V6 Seems to not include the Collision node. Has this been removed? I am trying to create a pong game using id tags as the source of position for the paddles. I would love to use this but It doesn't show up in the interface. If it is a V4.7 feature only, can it be used with the id tags tracker?

Thanks

Louis-Pierre
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Re: Missing Collision Node

Postby malkuth23 » Tue Aug 15, 2017 6:26 pm

I don't think that node would have done exactly what you wanted anyhow... Really, you need to calculate the ball and paddles and write your own code for this... I have never done it, but definitely thought about it a bunch.
Matthew Newman-Saul
Theatrical Concepts
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Re: Missing Collision Node

Postby Janina Baltaziewicz » Wed Oct 11, 2017 3:21 pm

Hi,

You're right, the Collision Node was referring to the Collision Panel, a quite old feature from the beginning of WD, which we didn't implement in V6.
There are several nice ways of doing Pong with ID tags, so that should not be a problem for you :wink:

Cheers!

Janina
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