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OSC Float Values issue I think I found

PostPosted: Tue Jan 16, 2018 10:20 pm
by chrisr
Hey All! hope the new year has been well for everyone so far.

I've run into an issue, where I am looking at accelerometer data VIA an OSC input node. When I open the node and apply the correct connection ID, it immediately starts to receive the OSC stream. The issue I am running into is when I define the OSC string, I loose two of the three float values. Not sure if this is something that is normal, or if its a bug. Wanted to post this, and see if anyone has experienced this. Here are some screen shots to show what I'm seeing.

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You can see the Float Values in Wireshark. Also below you see i have no OSC filter in place. so I am seeing all float values. These float values are all from the same source /gyrosc/WD1/gyro

Image

As you see below, once I place the OSC Filter I loose two of the strings..... Let me know what you all think! Is this a bug? I'll send it in to Support if so.

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Re: OSC Float Values issue I think I found

PostPosted: Fri Feb 09, 2018 3:43 pm
by chrisr
All, I went ahead and submitted this to Help Desk

Thank you,

Chris

Re: OSC Float Values issue I think I found

PostPosted: Thu Feb 23, 2023 7:22 pm
by Djools
Hello,

Interesting topic, anyone knows if this issue with OSC feedbacks has been fixed ?
Because I am experiencing an issue close to the one mentioned here with the videoplayer Mitti.

With WireShark I can see that Mitti sends different OSC feedbacks ("/mitti/cueTimeElapsed,s" - "/mitti/cueTimeLeft,s" - "/mitti/time,s" - etc.) with different values.
But in the Widget Designer, only this filter works : "/mitti/playhead,f" and get "Float 1" values.
With the other filters (which appear in the "Incomming OSC Message Header" anyway), no values at all... (???)

If anyone has an idea... Thank you :D

Re: OSC Float Values issue I think I found

PostPosted: Fri Feb 24, 2023 2:03 am
by Daniel Kaminski
OSC was complete redone in March 22.
So if there is a problem, please help us reproduce it, so it can be fixed.

Old OSC is still in there for legacy projects, Please use new OSC Devices when working with OSC now.

Daniel

Re: OSC Float Values issue I think I found

PostPosted: Fri Feb 24, 2023 9:47 am
by Djools
Thank you Daniel for your answer.

And... oups, sorry I just see now that I've posted my request in the "Designer V6" forum, but I work with a "Widget Designer V4.7" project with Pro License.
And as I read your message I can guess that the "Widget Designer V4.7" works with the old OSC... So that kind of issue is not fixed in that version.
Well, one day I will make the transition to V6 :wink:
Thank you anyway.

Re: OSC Float Values issue I think I found

PostPosted: Fri Feb 24, 2023 11:36 am
by Daniel Kaminski
Yes,
I am sorry. V4 development has stopped years ago.
Still a powerfull system, but the transition to V6 might be worth it.
Performance is much better and scripting is much easier, besides all the other cool stuff.
If you need a demo let me know.

Daniel