by Dave Thompson » Sat Jan 14, 2023 10:33 pm
Hello Unai,
I have attached a little example of how you could do your project.
I would create a different meshes for each projection surface.
I used the Left cyan surface in the example.
I used 3 meshes, 1 square one for the angled edge and then a left and a right side of the Cyan surface.
You can offset the surfaces by moving the Mesh in the z position. After you have put the meshes into position then you can do the UV mapping for the different meshes.
Please see the attached example.
Cheers,
dave
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