Hi guys,
So I am having a play with venue sites for the first time.
I have exported a 3ds from sketch up and assigned an output to each of my LED surfaces in the design.
Is there a simple way I can spread an output across multiple objects/mesh. I have 6 screens s/l, 6 s/r and a bunch onstage. I would like to spread an output over all 6 on S/L and the same with a seperate output over S/R. I dont have enough players to treat them as individuals, instead I will render content laid out on a template so i can play a single file in one container that is mapped across the surfaces.
The sketch up file I started with was from a set designer and I dont want to have to remake it.
I loaded the .3ds, then in seperate layers I selected meshes from within the .3ds to assign textures to. it works but I can only assign the whole output to each mesh.
I hope the video below and my message makes sense, any help would be much appreciated.