Good morning,
An interesting question and needed by most of graphists i think :
Is there any tutorial or process to generate the mapping of an object in JPG, TGA or dont matter ... from 3DS Max ?
Example : I have a bottle of perfume with a texture in 3DS. In order to be well mapped in PB i imagine i have to export two things, One UVW map in order pb can know where apply or not the texture and the texture.
Did you have a tutorial in order to export all the texture elements for all faces ? i think i have to export all face in a same image but dont arrive to make the process.
Regards