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export plugin for maya/cinema 4d

PostPosted: Wed Sep 28, 2011 10:37 am
by rubendesnoo
Hi,

We were wondering if and when there will be a plugin available in the future for exporting .clx files from Maya or Cinama 4d?

regards

Re: export plugin for maya/cinema 4d

PostPosted: Wed Sep 28, 2011 2:08 pm
by Julia Foest
Hi,

there won't be a plug-in for Maya or Cinema 4d in the next time.
Please note: you just need to get .x files (DirectX Files) out of your 3D software, there is no special .clx file ending necessary for the objects.

Getting x-files out of
CINEMA 4D
There is a DirectX exporter within Cinema4D. We can't either tell you where to find it nor how to configure it as we are not using Cinema4D.
But we know that there is definitely a way to it. What is important is that you have assigned a uvw-mapping on your object in this .x-file.
Other customers of us are doing a way around it by exporting from Cinema to 3Dmax.

MAYA
Here I found a x-file exporter for maya: http://www.chadvernon.com/blog/resources/cvxporter/
But I'm not sure if it will work for the current maya versions as well...

Maybe others know more??

Best regards,
Julia

Re: export plugin for maya/cinema 4d

PostPosted: Wed Nov 16, 2011 5:37 am
by vinilolab
For me the solution is polytrans, works perfect from maya, export clean 3d , ready to import in pb, the chadvernon scrip presents problems,

Re: export plugin for maya/cinema 4d

PostPosted: Thu Jul 04, 2013 4:53 pm
by Daniel Kaminski
I have good news:

Michael Hantelman from Hantmade has created a free of charge Cinema 4D Plugin X File Exporter.

http://hantmade.com/

You find it under LAB on the Bottom of the page.