Now we all know, Sketch Up is not the most in depth 3d program. But, it is free! You can create a .3ds output file.
Does anyone have any optimization techniques when going from Sketch Up to Pandoras Box or Warper?
Getting the .3ds in PB is fairly straight forward pending correct scaling. There are however, zero UV tools in Sketch Up, which seems to be a very big limitation. This makes it a Venue Sites only kind of tool where set pieces don't necessarily need a defined UV, but can use the default shading of the object instead.
This would be a good area of the forum to put any knowledge regarding Sketch Up and coolux products.