Interactive Waves

Christie Pandoras Box Version 5

Moderator: Moderator Group

Interactive Waves

Postby matt@quinceimaging.com » Mon Jan 12, 2015 6:36 pm

hello

I'm looking for some help on setting up interactive waves with particles to create ripples. Would love to hear some suggestions on how to set this up in Pandora.

Thanks
- Matt
matt@quinceimaging.com
 
Posts: 2
Joined: Thu Dec 18, 2014 8:08 pm

Re: Interactive Waves

Postby Dennis Kuypers » Tue Jan 13, 2015 4:11 pm

Hello,

what about a wave image that increments its size over time?

Regards
Dennis
Dennis Kuypers
(former Product Developer, Software)
Dennis Kuypers
coolux Germany
 
Posts: 771
Joined: Thu Jul 05, 2012 12:18 pm

Re: Interactive Waves

Postby matt@quinceimaging.com » Thu Jan 15, 2015 6:46 pm

Planning to use the airscan, so need to use particles.
- M
matt@quinceimaging.com
 
Posts: 2
Joined: Thu Dec 18, 2014 8:08 pm

Re: Interactive Waves

Postby Dennis Kuypers » Fri Jan 16, 2015 6:50 pm

Hello,

Yes I mean as a particle, just a wave image and the particle doesn't move, but it scales up in its lifetime?

Regards
Dennis
Dennis Kuypers
(former Product Developer, Software)
Dennis Kuypers
coolux Germany
 
Posts: 771
Joined: Thu Jul 05, 2012 12:18 pm

Re: Interactive Waves

Postby cjd360 » Tue Jan 27, 2015 7:25 pm

Looking at this as well.

I am having trouble getting the Render history or Interactive Waves RH effect to work. I did this before a few years back and i remember it being easy!

Should be able to do this in 3 layers?
1. Background
2. Particles (XY pos will be affected by id Tags)
3. Foreground with Interactive waves (RH?) fx

I had to make a flat .x object in warper to get the compositing to start working but it still does not comp the particle layers...

Please help!
Manger Rev 10386

CJ Davis - Quince Imaging
cjd360
 
Posts: 21
Joined: Fri Dec 17, 2010 7:46 pm

Re: Interactive Waves

Postby cjd360 » Tue Jan 27, 2015 7:32 pm

I think I made this work by testing with a Server Asset to allow the 3D particles system.

Is there anyway to do this with 2D particles?!
cjd360
 
Posts: 21
Joined: Fri Dec 17, 2010 7:46 pm

Re: Interactive Waves

Postby cjd360 » Mon Feb 02, 2015 7:46 pm

Anyone able ale to provide some insight? . . .

If we can do this with players and a 2D particle system it will be huge for our show.
cjd360
 
Posts: 21
Joined: Fri Dec 17, 2010 7:46 pm


Return to Pandoras Box V5

Who is online

Users browsing this forum: No registered users and 10 guests