Warper won't export 16x9

Christie Pandoras Box Version 5

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Warper won't export 16x9

Postby djrappa » Tue Apr 13, 2010 2:41 pm

Hi all
I am finding that regardless of whether I choose export 4x3 or 16x9 in the warped the files are being saved as 4x3 mesh. When I open then in manager I see a 4x3 thumbnail and get a 4x3 output from my cameras.

The output when using the warper is 16x9 and I am choosing export as 16x9...

Help please
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Clint Dulieu
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Re: Warper won't export 16x9

Postby Daniel Kaminski » Tue Apr 13, 2010 4:26 pm

Hi Clint,

which Version of Pandoras Box are you running?
Please always make sure that you use the Warper that belongs to the Pandoras Box Version.

Daniel
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Re: Warper won't export 16x9

Postby djrappa » Tue Apr 13, 2010 5:19 pm

Ah thanks I'll double check that... Possibly the shortcut I'm using on the desktop is referencing an old version!
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Clint Dulieu
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Re: Warper won't export 16x9

Postby djrappa » Wed Apr 14, 2010 8:56 am

So that was definately the problem, and I can now export the 'native' mesh. Thanks for that.

New problem, why when I load my mesh into the camera the entire out get's 'smaller'? As in it shrinks to the size the mesh was in the waper (ie doesn't take up the whole screen).
How can I make the mesh fill the entire camera?

Thanks
Cheers
Clint Dulieu
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Re: Warper won't export 16x9

Postby Julia Foest » Wed Apr 14, 2010 11:32 am

Hi Clinton,

the mesh you export from the warper will be exactly the same in the camera inside PB, otherwise warping wouldn´t make any sense.
Please see example:

1. warped mesh in PB Warper (full screen)
warper_.jpg

2. exported mesh is assigned to the camera in PB (full screen)
mesh_pb_.jpg

To get the 4:3 image fitted to 16:10 output, I have to adjust y-scale on the image-layer.

I hope I got your question right?

Best regards,
Julia
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Re: Warper won't export 16x9

Postby djrappa » Wed Apr 14, 2010 12:58 pm

Not exactly.
With no mesh my camera fills the entire output (monitor). With my mesh (of which I only made a tiny adjustment) there is now a black border around my image, about an inch on a 24" monitor...

Does that make sense?
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Clint Dulieu
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Re: Warper won't export 16x9

Postby Julia Foest » Wed Apr 14, 2010 1:12 pm

Hi,

when starting the warper it is not filling the whole screen, having spaces on all 4 borders:
warper_not modified.jpg


To use it up to the left/right/top/bottom border, you have to move the FFD-Points to the screen borders:
warper_modified.jpg


That´s it?

Julia
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Re: Warper won't export 16x9

Postby djrappa » Wed Apr 14, 2010 1:26 pm

Ah yes, that's it indeed.

Thanks, I didn't know the mesh was only contained in the ffd lines.

Thanks
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