remote control by Unity 3D

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remote control by Unity 3D

Postby loggyskin » Thu Nov 10, 2011 8:39 am

Hi

We want to remote PB control by Unity 3D.

Is there any tip for it?

Thanks
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Re: remote control by Unity 3D

Postby Markus Zeppenfeld » Thu Nov 10, 2011 9:55 am

Hi!

What exactly do you want to address?
For remoting Pandoras Box there is the SDK with the Pandoras Box Automation.

These commands have to be sent via TCP.

I am (personally) not at all familiar to Unity 3D, so maybe someone else has experiences on this combination.

Markus
Markus Zeppenfeld
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Re: remote control by Unity 3D

Postby loggyskin » Thu Nov 10, 2011 12:52 pm

We tested PB automation SDK via TCP.
It worked good.

But, our developer are using Unity 3D.
Is there a way to use "PandorasAutomation.dll" for Unity 3D?
loggyskin
 
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Re: remote control by Unity 3D

Postby Markus Zeppenfeld » Thu Nov 10, 2011 2:43 pm

Hi!

PBAutomation.dll is a C++ library which can be accessed via C++, C#, VB.Net or other languages.
I can't tell you any more as we do not know the environment of Unity3D.

Markus
Markus Zeppenfeld
Senior Product Manager, Pandoras Box

"Have you tried turning it off and on again?" (from "The IT Crowd" / channel 4)
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Re: remote control by Unity 3D

Postby Jan Huewel » Sat Nov 17, 2012 4:41 am

Hi there

the Pandoras Box SDK is based on a TCP or UDP connection.

With Unity and its scripting and plugin system it should be possible that your developer can set something up to send packet natively.

The raw protocol description is currently being processed for the help file of Pandoras Box.

If you need a protocol description please contact support@coolux.de then we can send you some preliminary informations that should get your developer started.

Kind regards

Jan Huewel
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