Pandoras and Cinema 4D Revisited

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Re: Pandoras and Cinema 4D Revisited

Postby Markus Zeppenfeld » Fri Aug 31, 2012 11:12 am

Hi Tim,

please have a look in here:
viewtopic.php?f=2&t=1437&p=4743

The last post is giving a tip for a different exporter. Did you try with an easy object? Maybe you just had too many faces and points within your object which cannot be handled by DirectX.

Do you have a chance to export it to 3Ds first? This would be as well another way.

Markus
Markus Zeppenfeld
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Re: Pandoras and Cinema 4D Revisited

Postby Daniel Kaminski » Thu Jul 04, 2013 4:53 pm

I have good news:

Michael Hantelman from Hantmade has created a free of charge Cinema 4D Plugin X File Exporter.

http://hantmade.com/

You find it under LAB on the Bottom of the page.
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