wd->camera pandora error
Posted: Mon Oct 07, 2013 9:11 pm
Hi,
I made a setup in pandora with a mesh (4 walls) for a video game, and I would like to control the camera movement with widget designer.
Everithing works fine, but when I connect widget designer, controlling the camera x and z position and target, I only get to see the mesh when the values change.
So when I move my faders in WD, I see a nice movement, unless I stop moving the faders, then everything gets black in pandora.
How can this happen?
I use one fader with the range -100 to 100, controlling both the x target and the x position, and one fore z target and z position.
best regards
I made a setup in pandora with a mesh (4 walls) for a video game, and I would like to control the camera movement with widget designer.
Everithing works fine, but when I connect widget designer, controlling the camera x and z position and target, I only get to see the mesh when the values change.
So when I move my faders in WD, I see a nice movement, unless I stop moving the faders, then everything gets black in pandora.
How can this happen?
I use one fader with the range -100 to 100, controlling both the x target and the x position, and one fore z target and z position.
best regards